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<title><![CDATA[MEDIA PEMBELAJARAN UNTUK ANAK DI USIA DINI MENGGUNAKAN AUGMENTED REALITY]]></title>
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<namePart>Etika Rachmi Anggraeni</namePart>
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<place><placeTerm type="text"><![CDATA[TEKNOLOGI INFORMASI]]></placeTerm></place>
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<dateIssued><![CDATA[2018]]></dateIssued>
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<note>MEDIA PEMBELAJARAN UNTUK ANAK DI USIA DINI MENGGUNAKAN AUGMENTED REALITY
Pembimbing (2 orang)

EtikaRachmiAnggraeni
PROGRAM STUDI MANAJEMEN INFORMATIKA
JURUSAN TEKNOLOGI INFORMASI



ABSTRACT

	Learning Media is currently still using face-to-face or book methods. While children at an early age are easily bored and more interested in new things.For that, by developing a learning media that aims to introduce the letters of the alphabet along with the examples using Augmented Reality (AR). Therefore, a learning media application is made that can facilitate the alphabet letter recognition process as well as a more interactive learning media. This application development method uses the luther-sutopo method and uses the Unity 3D application to create this application.

Keywords: learning media, children at an early age, augmented reality</note>
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